Simple territory round
Fill more space before time runs out.
- Move out from your yellow home area to draw a bright trail.
- Reconnect to your color to fill the section inside your loop.
- Contest captures: answer within six seconds to remove a trapped rival—or to escape when a rival traps you.
Occasional practice sparks create three physical answer gates. Run through A, B, or C; a correct gate gives eight seconds of faster movement and a wider trail. Contested captures pause the field for one short, large-choice learning duel.
Time1:15Round countdown
Your fill0%0 cells
Closed loops0Reconnect to fill
Practice boost—0 / 0 correct
Ready to fill.
Players
Local round
The main view follows only your nearby space. The translucent corner minimap shows the full board, claimed cells, trails, and active or eliminated player locations.