Simple territory round

Fill more space before time runs out.

  1. Move out from your yellow home area to draw a bright trail.
  2. Reconnect to your color to fill the section inside your loop.
  3. Contest captures: answer within six seconds to remove a trapped rival—or to escape when a rival traps you.

Occasional practice sparks create three physical answer gates. Run through A, B, or C; a correct gate gives eight seconds of faster movement and a wider trail. Contested captures pause the field for one short, large-choice learning duel.

Practice

The same seed replays the same local CPU paths.

No account, ads, analytics, or runtime network requests.

Round complete

Fill results

    This short practice record does not establish learning improvement.